http://bugs.winehq.org/show_bug.cgi?id=19724
--- Comment #15 from Artem S. Tashkinov t.artem@mailcity.com 2011-09-05 05:50:43 CDT --- (In reply to comment #13)
I cannot get it running at all (with or without native DLL). I have attached a d3d.log (WINEDEBUG=+d3d) from latest GIT.
It's definitely a regression, it silently exits here in Wine 1.3.27:
$ wine elevated_1024x768.exe
fixme:win:EnumDisplayDevicesW ((null),0,0x1464f9d8,0x00000000), stub! fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported. Please configure the application to use double buffering (1 back buffer) if possible. fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:d3d9:Direct3DShaderValidatorCreate9 stub fixme:d3d:query_init Unhandled query type 0x4. fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels
wine exit status is 2 (i.e. it's not a normal termination).