http://bugs.winehq.org/show_bug.cgi?id=17992
Bjørnar Hansen tilbjornar@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |tilbjornar@gmail.com
--- Comment #4 from Bjørnar Hansen tilbjornar@gmail.com 2009-04-27 13:36:21 --- I see similar behaviour when I try to run "The Longest Journey". Parts of the screen flips continuously upside down and back again. The log is filled with the same error message:
fixme:d3d_surface:read_from_framebuffer >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glReadPixels @ surface.c / 875
In addition, I get this in the log (may be unrelated):
fixme:d3d_surface:IWineD3DSurfaceImpl_UnlockRect Depth Stencil buffer locking is not implemented