http://bugs.winehq.org/show_bug.cgi?id=12407
Summary: Call of Duty 2 1.00 crashes Wine on hit by enemy (Singleplayer) Product: Wine Version: 0.9.58. Platform: PC OS/Version: BSDI Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: 412@gmx.net
I use Wine 0.9.58 from the repository on my Xubuntu Gutsy machine. The game installs and starts fine but when I play the application frequently crashes when taking enemy fire or being killed. If a grenade or explosion sets off besides me, the application sometimes shows the "Respawn" screen but then disappears completely. I can't reproduce this reliably. Sometimes I can play entire sections w/o any problem, sometimes I take one hit from the very first enemy and Wine crashes. It seems to be connected to display overlay for damage or something. As long as I walk around and touch nothing everything is fine. But when I get shot at or stuff is blowing up around me the HUD becomes brown blocks (Minimap, compass etc. become browinsh squares) for a fraction of a second and more often than not the game crashes.
Specs: Xubuntu 7.10 Gutsy Gibbon Kernel 2.6.22-14-generic 2GB RAM, Pentium 4 3GhZ Graphics: ATi Catalyst 8.3 on RadeOn X850 AGP (256 MB) CoD2ver: 1.00 (Retail DVD)
Game Resolution used: 640x480@32Bit:60Hz Standard Resolution: 1280x1024@32Bit:75Hz
DirectX9 installed through Wine-Doors 0.2 (the crash is not influenced by binary DirectX installation, it still happens on both DX7 and DX9 mode, Wine native DX7 has the same bug)
Here is a dump of the output of Wine. I started a mission, killed a couple of enemies and then got blown up by a grenade. As I was dead the brownish respawn screen showed but right before one of these "War quotes" is usually displayed Wine crashed.