https://bugs.winehq.org/show_bug.cgi?id=35900
--- Comment #4 from Stefan Dösinger stefan@codeweavers.com --- I just double-checked, my GeForce GTX 460 supports DXT1 to DXT5 on volume textures. Still it would be interesting to see how the game responds if we just fail the CreateVolumeTexture if the format is a DXTn format call.