https://bugs.winehq.org/show_bug.cgi?id=40489
--- Comment #2 from Sergey Isakov isakov-sl@bk.ru --- Using Staging 4.1 and set Shader Model=5 (forced) I can enter the game. But it still the claim "dx10 not supported". In the log I see ~~~~ 002c:fixme:d3d_shader:shader_glsl_get_caps Shader model 4. ->5 004c:fixme:d3d:wined3d_adapter_gl_create_context OpenGL implementation does not support GL_PRIMITIVE_RESTART_FIXED_INDEX. 002c:fixme:d3d:wined3d_query_create Unhandled query type 0x16. ... 0053:err:dc:CreateDCW no device found for L"" ... 005b:err:wbemprox:wql_error syntax error, unexpected TK_ID, expecting TK_SELECT ... 006f:fixme:ntoskrnl:HalGetBusDataByOffset (4 15 31 0x7af674 0 4) stub! 006f:fixme:ntoskrnl:READ_PORT_ULONG (0xcf8) stub! 006f:fixme:ntoskrnl:WRITE_PORT_ULONG (0xcf8 -2147434496) stub! ...
~~~~
But I still see no the title bug.