https://bugs.winehq.org/show_bug.cgi?id=40334
--- Comment #40 from Paul Gofman gofmanp@gmail.com --- Created attachment 65793 --> https://bugs.winehq.org/attachment.cgi?id=65793 hack
Absolutely the same crash as I observed initially and which I worked around by the hack in comment #17.
1. Can you please double check that you have the hack from comment #17 applied (exactly that, which consists of 2 patches inside), and only that plus the one from Comment #16? And no other patches / "improvements"?
2. If you had the hack from comment #17, but it is crashing with it, can you please try to replace the hack from Comment #17 with the one attached here? It is mostly the same but limits the allocation range more.
3. If it is still crashing, can you please attach WINEDEBUG=+seh,+loaddll,+virtual log? And if not crashing right away, but does it later during gameplay, the same log recorded from start might be also interesting.