https://bugs.winehq.org/show_bug.cgi?id=57951
Bug ID: 57951 Summary: Ultrakill: level 1-1 has invisible tree leaves on WINED3D, works fine on DXVK Product: Wine Version: 10.2 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: trivial Priority: P2 Component: d3d Assignee: wine-bugs@winehq.org Reporter: sacha.fazzari@protonmail.com Distribution: ---
Created attachment 78198 --> https://bugs.winehq.org/attachment.cgi?id=78198 in this tarball there is 2 screenshots ( one with DXVK and one WINED3D ) and the wine cli output
Hi, While playing the level 1-1 of Ultrakill with WINED3D i saw that the leaves of the trees were invisible (see attachment), however the leaves renders correctly with DXVK. I have the wine cli output in the attachment. I'm using Wine 10.2 but it also happens on 10.3 and on git
To reproduce: go to level 1-1 with WINED3D and look at the leaves of the trees