https://bugs.winehq.org/show_bug.cgi?id=49649
--- Comment #5 from vv221 vv221+winehq@dotslashplay.it --- I can reliably reproduce this crash with the following free trial versions: - https://archive.org/details/AgeofEmpiresIITheAgeofKings_1020 - https://archive.org/details/AgeOfEmpiresIiTheConquerorsDemo - https://www.fileplanet.com/archive/p-2037/Star-Wars-Galactic-Battlegrounds-D...
The game menu is rendered in 800x600, and the default choice for gameplay resolution is 1024x768 (no way to change it in the demo). So a resolution change should happen when starting a new game, leading to the expected crash.
If commit 0cb79db12ac7c48477518dcff269ccc5d6b745e0 is reverted, said crash does not happen and the game starts fine.