https://bugs.winehq.org/show_bug.cgi?id=28905
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #3 from Béla Gyebrószki gyebro69@gmail.com --- Created attachment 51287 --> https://bugs.winehq.org/attachment.cgi?id=51287 Audio debug log (uncompressed 11 MB)
Still present in Wine 1.7.41. Native dsound.dll is a workaround.
Music, sound effects and voices during cutscenes work in the game. It's only when you talk to a NPC that voices are missing when using built-in dsound.
The attached log was created with WINEDEBUG=+tid,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+dmusic,+mci,+alsa,+timestamp Music and sound effects were muted in the game options (only speech was enabled) and I loaded a saved game in the demo and talked to the guard in the demo mission. I also disabled the short intro movies to reduce log size.
The problem can be reproduced with the demo version as well: http://www.fileplanet.com/133479/130000/fileinfo/Deus-Ex:-INVISIBLE-WAR-Demo
Fedora 21 Alsa 1.0.28 (Pulseaudio is not running)