http://bugs.winehq.org/show_bug.cgi?id=32039
Bug #: 32039 Summary: Ankh hangs on start with built-in msvcp71 Product: Wine Version: 1.5.15 Platform: x86 URL: http://www.gamershell.com/download_12202.shtml OS/Version: Linux Status: NEW Keywords: download Severity: minor Priority: P2 Component: msvcp AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com Classification: Unclassified
At least 2 games in the Ankh series that I can test have the reported problem (Ankh and Ankh 2:Heart of Osiris). Ankh 3 behaves a little differently because it crashes with an 'unhandled stack overflow' when using the built-in msvcp71.
These games come with native msvcp71,msvcr71 installed in the game directory, and they start fine when using the native ones. When msvcp71=builtin, the game (Ankh) hangs forever on start with high CPU usage. Ankh.exe and wineserver together are constantly hogging the CPU, but nothing happens.
Terminal output: fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32f5a0 1 C) semi-stub fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32f3f0 1 C) semi-stub err:msvcrt:MSVCRT__wsopen_s Unhandled shflags 0x1b6 err:msvcrt:MSVCRT__wsopen_s Unhandled shflags 0x1b6
Mscodescan reports that ./Ankh.exe imports following stub symbols: msvcr71:__security_error_handler ./OgreMain.dll imports following stub symbols: msvcr71:__security_error_handler ./OgreGUIRenderer.dll imports following stub symbols: msvcr71:__security_error_handler ...
wine-1.5.15-249-g8392a85