http://bugs.winehq.org/show_bug.cgi?id=16559
chinese_chater@yahoo.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |chinese_chater@yahoo.de
--- Comment #41 from chinese_chater@yahoo.de 2009-11-07 14:35:22 --- I checked and built the latets git version wine-1.1.32-402-gde00535 and get such an error in the game "Typing of the Dead" as well, CPU goes up to 100% and the game does not start. I think it worked with an older version though, will try them later.
$ ./wine /mnt/Games/TOD/TOD_E.EXE fixme:imm:ImmReleaseContext (0x20034, 0x147e98): stub fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not handled fixme:win:EnumDisplayDevicesW ((null),0,0x32ef48,0x00000000), stub! fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58 err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64