https://bugs.winehq.org/show_bug.cgi?id=44566
Bug ID: 44566 Summary: Deus Ex: Human Revolution crashes on launch if VSync enabled (DX9) Product: Wine Version: 3.1 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: emailofchris@gmail.com Distribution: Other
Created attachment 60533 --> https://bugs.winehq.org/attachment.cgi?id=60533 The output of launching Steam, then DX:HR with VSync; waiting a few seconds, then ending the process (sigterm).
Using the latest Wine on Solus (Gallium Nine enabled), if VSync is enabled with DirectX 11 disabled, the game fails to launch and hangs very quickly. The first text of the intro screens may or may not be displayed. If VSync is disabled, the game launches fine. (Though the game still hangs when you try to exit.)
The VSync option does not cause an issue with DirectX11 enabled, but the visuals run the gamut from "nothing" to "all textures missing" to "textures missing on some things, black screen in some positions/angles" depending on the settings chosen. Unsurprising as DX11 is still in early stages, but I was expecting worse.