http://bugs.winehq.org/show_bug.cgi?id=27707
Summary: Invisible cars in GTAIV when ARB shaders are used Product: Wine Version: 1.3.23 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: b7.10110111@gmail.com
See screenshot: http://i.imgur.com/sXEQb.jpg Steps to reproduce: 1. Get GTAIV running in WINE 2. Set HKCU/Software/Wine/Direct3D/UseGLSL to "disabled" 3. Start GTAIV and see the bug. Some cars are visible, and this is usually when they get some damage after a collision. When GLSL is used, this bug doesn't appear.
(If you wonder why I'm trying all this, ARB shaders appear to compile somewhat faster, thus reducing some delays in game).