https://bugs.winehq.org/show_bug.cgi?id=43322
Bug ID: 43322 Summary: Regression in Test Drive Unlimited 2, visual artifacts Product: Wine-staging Version: 2.12 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: qptainnemo@gmail.com CC: erich.e.hoover@wine-staging.com, michael@fds-team.de, sebastian@fds-team.de Distribution: ---
Has been happening for some time now, probably coincidental with when the active work on DirectX 10+ began. The game previously rendered normally, at least without visible artifacts. Now there are visual artifacts in the form of random polygons popping from the horizon to the camera. If you need a visual reference, here's a video. https://youtu.be/75Gd9iHFPWI Here is a single screenshot. https://i.imgur.com/FHPchhb.png
Changing graphics quality settings doesn't affect it. CSMT doesn't affect it either. I'm using Arch Linux, an NVidia GPU with proprietary drivers. The prefix is 32 bit with .NET 2.0, 3.5 and 4.0 installed (3.5 is required to run the game).