http://bugs.winehq.org/show_bug.cgi?id=58584
--- Comment #19 from Danny Waser waser@waser.tech --- With AOE handled, I focused on IX‑Ray and found the issue: my NVAPI shim is missing NVAPI_GPU_GetUsages from the nvapi DLL. Because IX‑Ray is open source, it was far simpler and cleaner to make that call optional in the engine than to try to stub the API in dxvk‑nvapi.
I opened a PR with the change: https://github.com/ixray-team/ixray-1.6-stcop/pull/181. Within the hour I had a patched executable of IX‑Ray that now runs perfectly on my machine. Kudos to the IX-Ray team for their reactivity.
With `numa.mylatepatch` applied, both games now run perfectly on mainstream Wine — no modifications to dynamic libraries needed.