https://bugs.winehq.org/show_bug.cgi?id=42444
--- Comment #3 from Håkon haakobja@gmail.com --- (In reply to Bruno Jesus from comment #1)
Did you pass the "--force-feedback" parameter when starting xboxdrv? As far as I remember without that parameter it will not enable FF.
Please attach a +dinput log, read more about how to get that at https://wiki.winehq.org/FAQ#get_log
The log will help checking if the kernel is delivering the input as triggers or buttons. The problem is only for the triggers?
Yes, tried to pass --force-feedback to xboxdrv, but the force feedback did not work when I tested it using "wine control". Maybe it is because I'm connecting my DS3 using bluetooth.
Anyways, I see that the Z,Rz-axis is mapped to the triggers when using xboxdrv. And the right stick is mapped to Rx,Ry. As far as I know, they are the only ones with wrong mapping.
Also, when starting a old game like Colin McRae Rally 2, the Square, Cross, Circle and Triangle buttons are not mapped. But this I think is game's fault, not necessarily wine's.