https://bugs.winehq.org/show_bug.cgi?id=41258
DenTaKu dentaku@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dentaku@web.de
--- Comment #22 from DenTaKu dentaku@web.de --- Still present in Wine 3.5 (new wineconfig, WINEARCH=win32):
------------------ $ WINEPREFIX=/Wine/wineFortnite wine "/Daten/Programme/Emulation/Wine/wineFortnite/drive_c/Program Files/Epic Games/Launcher/Portal/Binaries/Win32/EpicGamesLauncher.exe" -SkipBuildPatchPrereq -OpenGL 0032:fixme:ntdll:EtwEventRegister ({5eec90ab-c022-44b2-a5dd-fd716a222a15}, 0x2d27c0, 0x2e0030, 0x2e0048) stub. 0032:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0x2d2540, 43) stub 0032:fixme:ntdll:NtQueryInformationToken QueryInformationToken( ..., TokenElevation, ...) semi-stub 0032:fixme:win:EnumDisplayDevicesW ((null),0,0x1e6f584,0x00000000), stub! 0032:fixme:win:DisableProcessWindowsGhosting : stub 0032:fixme:msctf:ThreadMgrSource_AdviseSink (0x6754370) Unhandled Sink: {b246cb75-a93e-4652-bf8c-b3fe0cfd7e57} LogWindowsTextInputMethodSystem: Error: Initialization failed while advising the language notification sink to the TSF source. (0x80004001) 0032:fixme:win:EnumDisplayDevicesW ((null),0,0x1e6f4ec,0x00000000), stub! 0032:fixme:win:EnumDisplayDevicesW (L"\\.\DISPLAY1",0,0x1e6f834,0x00000000), stub! 0038:fixme:dbghelp:elf_search_auxv can't find symbol in module 004a:fixme:ntdll:EtwEventRegister ({5eec90ab-c022-44b2-a5dd-fd716a222a15}, 0x2d27c0, 0x2e0030, 0x2e0048) stub. 004a:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0x2d2540, 43) stub 004a:fixme:win:DisableProcessWindowsGhosting : stub 004a:fixme:msctf:ThreadMgrSource_AdviseSink (0x5d0cb60) Unhandled Sink: {b246cb75-a93e-4652-bf8c-b3fe0cfd7e57} 004a:fixme:win:EnumDisplayDevicesW ((null),0,0x16ff498,0x00000000), stub! 004a:fixme:win:EnumDisplayDevicesW (L"\\.\DISPLAY1",0,0x16ff7e0,0x00000000), stub! LogWindows: Error: === Critical error: === LogWindows: Error: LogWindows: Error: Assertion failed: Count >= 0 [File:D:\Build++Portal+Release-Next+Compile\Sync\Engine\Source\Runtime\Core\Public\Containers/UnrealString.h] [Line: 1167] LogWindows: Error: LogWindows: Error: LogWindows: Error: LogWindows: Error: 0x000000007B43CC3C LogWindows: Error: 0x000000000059EB30 LogWindows: Error: 0032:fixme:ver:GetCurrentPackageId (0x1e6fe1c (nil)): stub 0032:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
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