http://bugs.winehq.org/show_bug.cgi?id=10569
Stefan Dösinger stefandoesinger@gmx.at changed:
What |Removed |Added ---------------------------------------------------------------------------- Severity|enhancement |normal Component|wine-directx-d3d |wine-misc
--- Comment #1 from Stefan Dösinger stefandoesinger@gmx.at 2007-11-25 14:38:05 --- I doubt this is a d3d bug. D3D hardly ever causes division by zero exceptions in the application. The FIXMEs printed are harmless, unless the application expects shaders to fail validation.
I think failure to run an application is normal priority, not enhancement.