http://bugs.winehq.org/show_bug.cgi?id=11516
Summary: jedi knight II is upsidedown when 3d accel is enabled - regression Product: Wine Version: 0.9.55. Platform: All URL: http://files.filefront.com/jedidemoexe/;845549;/fileinfo .html OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: jeffzaroyko@gmail.com
wine-0.9.55, Ubuntu 7.04
Jedi Knight Dark Forces II demo - a dx5 game, when 3d acceleration is enabled the game is upsidedown, this same commit also breaks returning to the menu from ingame at which point nothing is drawn and it prints
err:d3d_surface:IWineD3DSurfaceImpl_LoadLocation Reading back render target but SFLAG_INDRAWABLE not set err:d3d_surface:IWineD3DSurfaceImpl_LoadLocation Surface does not have any up to date location
performed a regression test:
35e0bb8225bb9c9b654f19b21560756f4e455da1 is first bad commit commit 35e0bb8225bb9c9b654f19b21560756f4e455da1 Author: Roderick Colenbrander thunderbird2k@gmx.net Date: Tue Feb 5 13:25:18 2008 +0100
wined3d: Redownload the surface data in case of a palette change. This fixes a lot of redrawing problems in Red Alert.
:040000 040000 6068d4aff05f640e8e468d0142f04580de32beaf a83a60a4bf50f47ebbb9ebe33bf756e548ad96bb M dlls