https://bugs.winehq.org/show_bug.cgi?id=41551
--- Comment #7 from Oleg Chernovskiy adonai@xaker.ru --- (In reply to Matteo Bruni from comment #5)
There isn't much to say here. Obviously we don't want that kind of hacks in Wine.
You can try to force Mesa to return a compatibility profile context with MESA_GL_VERSION_OVERRIDE=4.1COMPAT or something like that; more likely than not the game really requires GL compatibility features unsupported by Mesa and will thus crash.
Just as I thought. Thanks for your reply.
Thanks for the clarification. Homeworld Remastered does have stability issues (i.e. it crashes after a couple of minutes of gameplay) when hot wiring the respective function with pontostroy's patch.
Strange, I don't experience this, what graphics card/kernel/mesa stack do you use? For me it was pretty stable with this patch.