http://bugs.winehq.org/show_bug.cgi?id=33518
Bug #: 33518 Summary: Some floors in Star Trek (2013) are completely black Product: Wine Version: 1.5.29 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: eurekafag@eureka7.ru Classification: Unclassified
This is how they look like in the game: http://i.imgur.com/sNy2z7l.png This is how they should look (at least on Xbox360): http://youtu.be/YQCUUcrLfPc?t=30m30s
Outdoors and everything else seems to be ok: http://i.imgur.com/Rv2O8sM.png http://i.imgur.com/Ytoi8cC.png
I see this repeating message in the terminal: fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
Sometimes another message appears: fixme:d3d:wined3d_swapchain_present Ignoring flags 0x80000000.
These two spam the output but nothing else appears while playing. I've run the game with WINEDEBUG=+d3d and the resulting file is about 600M long compressed to 23M. Maybe it will help. I launched the game and entered to the buggy room from the screenshot above, then killed it to prevent extra output.