http://bugs.winehq.org/show_bug.cgi?id=33974
--- Comment #12 from Mike Blumenkrantz michael.blumenkrantz@gmail.com 2013-07-08 10:31:20 CDT --- Created attachment 45161 --> http://bugs.winehq.org/attachment.cgi?id=45161 second crash output
I just tested with wine sound disabled, and I was able to get past the battle sequence in the save (though it crashed immediately after). Setting to pulseaudio has the same result, so I'm thinking this particular crash is somehow a wine alsa driver bug?
Output from the next crash is attached, frame stack from backtrace of that crash also contains no usable symbols.