http://bugs.winehq.org/show_bug.cgi?id=28301
--- Comment #4 from Dan Kegel dank@kegel.com 2011-09-07 11:32:09 CDT --- And another instance on same hardware: http://buildbot.kegel.com/builders/runtests-default/builds/70
../../../tools/runtest -q -P wine -M ddraw.dll -T ../../.. -p ddraw_test.exe.so visual.c && touch visual.ok fixme:win:EnumDisplayDevicesW ((null),0,0x32f56c,0x00000000), stub! fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats fixme:d3d_draw:drawPrimitive Using software emulation because manual fog coordinates are provided err:d3d:wined3d_device_uninit_3d Something is still holding a reference to depth/stencil buffer 0x163cb8. fixme:win:EnumDisplayDevicesW ((null),0,0x32f53c,0x00000000), stub! fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats visual.c:1497: Test failed: Got color 00000000, expected 00000080 or near visual.c:1503: Test failed: Got color 00000000, expected 000000ff or near visual.c:1509: Test failed: Got color 00000000, expected 00000080 or near visual.c:1515: Test failed: Got color 00000000, expected 000000ff or near visual.c:1618: Test failed: Got color 00000000, expected 000000ff or near visual.c:1624: Test failed: Got color 00000000, expected 000000ff or near visual.c:1630: Test failed: Got color 00000000, expected 00000080 or near visual.c:1636: Test failed: Got color 00000000, expected 00000080 or near visual.c:1740: Test failed: Got color 00000000, expected 00ff0040 or near visual.c:1746: Test failed: Got color 00000000, expected 00ff0080 or near visual.c:1752: Test failed: Got color 00000000, expected 00800080 or near visual.c:1758: Test failed: Got color 00000000, expected 008000ff or near visual.c:1869: Test failed: Got color 00000000, expected 00ff0000 or near visual.c:1878: Test failed: Got color 00000000, expected 00800000 or near visual.c:1891: Tests skipped: device has no P8 texture support, skipping test visual.c:2110: Test failed: Got color 00000000, expected 00ff0000 visual.c:2118: Test failed: Got color 00000000, expected 000000ff fixme:ddraw:IDirect3DDeviceImpl_7_Release Texture handle 0x2 (0x1b4ba8) not unset properly. fixme:win:EnumDisplayDevicesW ((null),0,0x32f47c,0x00000000), stub! fixme:d3d:swapchain_init Add OpenGL context recreation support to context_validate_onscreen_formats visual.c:2350: Test failed: Got color 00000000, expected 0000ff00 visual.c:2356: Test failed: Got color 00000000, expected 00ff0000 visual.c:2387: Test failed: Got color 00000000, expected 00ffffff
I guess I'll blacklist it tonight.