http://bugs.winehq.org/show_bug.cgi?id=35279
Bug ID: 35279 Summary: Giana Sisters: Twisted Dreams v1.1.2: certain objects have no textures Product: Wine Version: 1.7.9 Hardware: x86 OS: Linux Status: NEW Keywords: regression Severity: minor Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: gyebro69@gmail.com Classification: Unclassified Regression SHA1: 611b541f292761e459eac4eb1cf88d765b939ff8
Created attachment 47053 --> http://bugs.winehq.org/attachment.cgi?id=47053 screenshot
This bug is present in the latest version of the game (1.1.2) available on Steam or GOG.com, but I can't reproduce it with the demo version which is an earlier version of the game.
Certain objects, characters are black when shader quality in the launcher set to medium or high. Those objects appear correctly when shader quality set to low.
Regression testing resulted in
611b541f292761e459eac4eb1cf88d765b939ff8 is the first bad commit commit 611b541f292761e459eac4eb1cf88d765b939ff8 Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Jun 12 17:03:49 2012 +0200
wined3d: Set undefined vertex attributes to 0.0.
:040000 040000 b36ae918ed4dbda9ae31976e72d500fce79c69fc 4d4701b1fcdaeeacffb68fd1b6f5d241e7a79a24 M dlls
Note: treasure chests in the game also appear without texture (one chest can be seen in the attached screenshot with a flag on top of it). This, however, was caused by a much earlier commit according to my regression testing, it was commit 4936e71828669ef084f9cf243f924a11a2cdce50 that caused it. Setting shader quality to low makes chests appear correctly.
Installing native d3dx9 libraries or disabling GLSL don't solve the problem. Wine terminal output doesn't contain any useful information. Let me know if you need a log with debug channels enabled.
Fedora 19 x86 Nvidia 250 / driver 325.15