http://bugs.winehq.org/show_bug.cgi?id=19025
--- Comment #6 from GyB gyebro69@gmail.com 2010-06-05 02:57:40 --- Created an attachment (id=28574) --> (http://bugs.winehq.org/attachment.cgi?id=28574) demo backtrace log
The demo shows the same issue, using wine-1.2-rc2-111-g9aa9a12. When audio is completely disabled in Wine, the freezing doesn't occur. I don't have Pulseaudio installed, tried with Alsa (changing emulation/full hw. accel doesnt' help).
How to reproduce the problem in the demo: 1. start the demo by game.exe, launch a new game. Move your character around, the freezing happens in about 10-30 seconds (varies in time).
Fedora 13 x86 integrated Nvidia MCP61 sound card (using HDA-Intel kernel driver) Nvidia 7xxx series card with driver 195.36.24 Alsa 1.0.23 installed from Fedora's repos Fedora 13 stock kernel (kernel-PAE-2.6.33.5-112)
p.s: after the crash, the last fragments of the game's music are looping forever from my speakers, even after killing wineserver manually. Restarting GDM doesn't help to get rid of the noise, only a full reboot helps.