http://bugs.winehq.org/show_bug.cgi?id=31370
--- Comment #9 from hash HASH.DuOrden@gmail.com 2012-08-01 08:48:05 CDT --- (In reply to comment #7)
(In reply to comment #6)
Yes, my initial bug report is really lucking in explanation because it was really late at night and I was in hurry to get some sleep. All problem arouse when you try to use "Emulate a virtual desktop" set to match your display resolution. Previously this wont try to display any decoration and behave as other windows, displaying tool-bar over it self. What now you can see in attached screen-shot of Darkspore. And one more thing, right after it switches in full-screen, program cannot redraw it's window for the first time, on screen-shot Darkspore is long launched but logon screen isn't shown, I need to minimize and then restore this "window" for game to start redraw it's screen.
So you're saying that on resolution changes to a resolution less than the screen size the virtual desktop acquires decorations, right? (I.e. this is essentially a duplicate of bug 31250.) That's how it's supposed to work, the virtual desktop should have the fullscreen state when its size matches the screen resolution, and decorations when it doesn't. If you want the virtual desktop window to never have decorations you should configure that in your window manager, bug 31250 has some instructions for Compiz, but in most window managers it's not very hard.
I didn't said that I change resolution to lower then actual desktop resolution or changed it at all, it is equal to actual desktop resolution! And I state so in my lats post.
All problem arouse when you try to use "Emulate a virtual desktop" set to match your display resolution.
To make it crystal clear: My display is 1600x1200 "Emulate a virtual desktop" is set to 1600x1200 Darkspore, as example here do not change resolution during it's start. Darkspore have it's launcher which check for updates and start as small window but it had to be set to use "Emulate a virtual desktop" and launcher starts in full-screen. Consequently that launcher starts the game which is set to use resolution 1600x1200 but as soon as game starts it fall out of full-screen in to decorated window.