https://bugs.winehq.org/show_bug.cgi?id=49913
Conor McCarthy cmccarthy@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |cmccarthy@codeweavers.com
--- Comment #1 from Conor McCarthy cmccarthy@codeweavers.com --- Calls to vkMapMemory() start failing after many resources have been created. It looks like the memory limits of 32-bit vkd3d are insufficient for the game.