https://bugs.winehq.org/show_bug.cgi?id=16816
Alex alexmaras@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |alexmaras@gmail.com
--- Comment #69 from Alex alexmaras@gmail.com --- With regards to nerdistmonk@fastmail.fm's comment, I had the same issue which was resolved when I upgraded to wine-staging. It seems to be caused by bug 30639 (http://bugs.winehq.org/show_bug.cgi?id=30639) and is not an issue in wine-staging. Note that this seems to have lowered the audio quality a fair bit, especially when it comes to the sound of lasers.
The VATS slowdown, for me, is only experienced (again, in wine-staging) when I'm using the "emulate a virtual desktop" option. This is a pity because that option prevents issues with application switching and otherwise seems to have no detrimental affect on the game (apart from the VATS issue). I have also tried setting OffscreenRenderingMode to "backbuffer" which stopped the VATS slowdown but made a tonne of objects transparent. Pretty unplayable.
I haven't tried any of the patches at the moment.