http://bugs.winehq.org/show_bug.cgi?id=26414
--- Comment #13 from Austin English austinenglish@gmail.com 2011-03-18 13:17:24 CDT --- (In reply to comment #12)
I suppose this is one part where Wine should handle the null pointer instead of crashing.
How do I proceed in triaging where World of Warcraft call that makes Wine crash comes from?
+relay,+seh,+tid is usually a good start.