http://bugs.winehq.org/show_bug.cgi?id=7709
--- Comment #12 from Alexander Nicolaysen Sørnes alex@thehandofagony.com 2008-12-01 06:25:30 --- Since UseGLSL defaults to 'enabled' now, and this game works virtually only on OpenGL 2.0 capable cards, I think this bug can be resolved as fixed. But I can try to test again if that is desirable.