https://bugs.winehq.org/show_bug.cgi?id=43545
--- Comment #13 from Robert Olofsson winehq@khelekore.org --- On intel graphics the game becomes almost playable by setting MESA_GLSL_CACHE_DISABLE=0 before starting it. The game still crashes, but after a lot longer (30-60 minutes instead of a few minutes).
The underlying problem thus seems to be memory use caused by constant shader recompilation.