http://bugs.winehq.org/show_bug.cgi?id=10414
--- Comment #32 from Stefan Dösinger stefandoesinger@gmx.at 2008-05-14 02:44:45 --- Nobody said it will not be in 1.0. However, we need a test for this patch to show that it is correct, then it can be committed. Unfortunately I am a bit out of time at the moment, so I probably won't be able to write a test.
If anyone is interested, take a look at dlls/d3d9/tests/visual.c, the texture_transform_flags test.