http://bugs.winehq.org/show_bug.cgi?id=18248
Summary: Everquest certain areas do not render the models just have blank regions Product: Wine Version: 1.1.20 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: gdi32 AssignedTo: wine-bugs@winehq.org ReportedBy: celticht32@aol.com
Created an attachment (id=20763) --> (http://bugs.winehq.org/attachment.cgi?id=20763) GLXinfo output
I start up everquest: wine EverQuest.exe go into the Plane of knowledge all models are rendered correctly with the patched DLL specified in bug 8357
This problem has been tested and confirmed with both the regular EverQuest and the EverQuest Test Server client. Testing was performed with the D3DX9_30.DLL fix installed, which was obtained from http://angeliqe.com/d3dx9_30.dll on 2008-11-09.
You must change some options in eqclient.ini in order to run the game properly. If a setting is missing, like TextureCache, just enter it into the appropriate section. If you use the default file, VertexShaders are already TRUE, but so is TextureCache which needs to be FALSE.
This is also set per the APPDB Created a empty .wine directory.