https://bugs.winehq.org/show_bug.cgi?id=50895
Bug ID: 50895 Summary: Dragon Ball Z: Legacy of Goku Reborn: Most sound effects make the game temporarily freeze Product: Wine Version: 6.4 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: ficarde@gmail.com Distribution: ---
Created attachment 69707 --> https://bugs.winehq.org/attachment.cgi?id=69707 Terminal output
While playing a free fangame made in Game Maker, I noticed that most times a sound effect happened, the game would freeze for a second. This only happens when using the native direct music libraries, as otherwise the game has no sound. I was also unable to get sound working on drivers other than pulseaudio and alsa (and the issue happens on both)
Link to the game: https://gamejolt.com/games/legacyofgokureborn/529626 Tested on game version 0.9.5. SHA sum: 69bc226473f1441c7d5af3c896cbf2e0e55a6370 logr.exe
Attached is the terminal output, all the sound effects happen around this warning: 0024:fixme:mciwave:MCIWAVE_DriverProc Unsupported command [2115]
At the start of the game I am also greeted with "No sound device detected. Sounds might not play," so that's not encouraging.
Tested on wine-devel 6.4 and 6.5, terminal log is for 6.5. (but they were the same)