https://bugs.winehq.org/show_bug.cgi?id=30141
Béla Gyebrószki gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Fixed by SHA1| |82a7f1ebf2979a3c6a4b6ca8fcc | |2679f2278f6e6 Status|NEW |RESOLVED
--- Comment #11 from Béla Gyebrószki gyebro69@gmail.com --- The game works reasonably well in 3.12 when using a virtual desktop, and the game-breaking bug that made the game unresponsive after clicking on the map is gone.
Some problems still exist, but I believe those need separate bug reports: * in Wine traditional fullscreen mode the game is unusable, because on the title screen out of the 4 menu options (SinglePlayer, Multiplayer, Options, Exit) only the <Exit> option is selectable. * in virtual desktop mode I noticed that whenever a new popup window is opened, the game custom mouse pointer turns into the default X11 cursor and no selection can be made until I <Alt-Tab> to the desktop then back to the game. This trick with <Alt-Tab> works in vanilla Wine, but not in Wine-Staging for some reason.
The commit which fixed the originally reported problem: https://source.winehq.org/git/wine.git/commit/82a7f1ebf2979a3c6a4b6ca8fcc267...
Testing was done on Arch Linux using XFCE/XFWM 4.12 as window manager and with Nvidia binary drivers 396.24.