http://bugs.winehq.org/show_bug.cgi?id=10697
--- Comment #9 from Roderick Colenbrander thunderbird2k@gmx.net 2007-12-23 15:31:18 --- The GL_INVALID_* errors were bad and those should have been fixed. I can't easily say what's broken. It could be a driver bug. I have tested StarCraft using Mesa as that's the best way to emulate your card (it has some GL extensions which my geforce7 lacks and the way around). It appears to work fine there (though before my patch it was red). I was using RenderTargetLockMode readtex.