http://bugs.winehq.org/show_bug.cgi?id=32254
Bug #: 32254 Summary: 3DMark Vantage crashes on start up Product: Wine Version: 1.5.17 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: msvcrt AssignedTo: wine-bugs@winehq.org ReportedBy: t.artem@mailcity.com Classification: Unclassified
In Wine 1.5.17 3DMark Vantage crashes on start up.
(sorry for pasting a debug log but it's quite short)
$ winedbg 3DMarkVantage.exe WineDbg starting on pid 0025 0x7b85d5a3 start_process+0x53 in kernel32: movl %edi,0x4(%esp) Wine-dbg>cont err:ole:CoGetClassObject class {96749377-3391-11d2-9ee3-00c04f797396} not registered err:ole:CoGetClassObject class {96749377-3391-11d2-9ee3-00c04f797396} not registered err:ole:create_server class {96749377-3391-11d2-9ee3-00c04f797396} not registered fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported err:ole:CoGetClassObject no class object {96749377-3391-11d2-9ee3-00c04f797396} could be created for context 0x17 fixme:win:EnumDisplayDevicesW ((null),0,0x33f71c,0x00000000), stub! fixme:process:WTSGetActiveConsoleSessionId stub fixme:wtsapi:WTSQueryUserToken 0 0xc3da88 fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:win:EnumDisplayDevicesW ((null),0,0x3371bc,0x00000000), stub! fixme:dxgi:dxgi_device_init Ignoring adapter type. fixme:d3d10core:d3d10_device_ClearState iface 0x1aaa58 stub! fixme:d3d10core:d3d10_device_VSSetConstantBuffers iface 0x1aaa58, start_slot 0, buffer_count 14, buffers 0x3ede548 stub! fixme:d3d10core:d3d10_device_PSSetConstantBuffers iface 0x1aaa58, start_slot 0, buffer_count 14, buffers 0x3ede548 stub! fixme:d3d10core:d3d10_device_GSSetConstantBuffers iface 0x1aaa58, start_slot 0, buffer_count 14, buffers 0x3ede548 stub! fixme:d3d10core:d3d10_device_VSSetSamplers iface 0x1aaa58, start_slot 0, sampler_count 16, samplers 0x3ede548 stub! fixme:d3d10core:d3d10_device_PSSetSamplers iface 0x1aaa58, start_slot 0, sampler_count 16, samplers 0x3ede548 stub! fixme:d3d10core:d3d10_device_GSSetSamplers iface 0x1aaa58, start_slot 0, sampler_count 16, samplers 0x3ede548 stub! fixme:d3d10core:d3d10_device_VSSetShaderResources iface 0x1aaa58, start_slot 0, view_count 128, views 0x3ede548 stub! fixme:d3d10core:d3d10_device_PSSetShaderResources iface 0x1aaa58, start_slot 0, view_count 128, views 0x3ede548 stub! fixme:d3d10core:d3d10_device_GSSetShaderResources iface 0x1aaa58, start_slot 0, view_count 128, views 0x3ede548 stub! fixme:d3d10core:d3d10_device_OMSetRenderTargets iface 0x1aaa58, render_target_view_count 8, render_target_views 0x3ede548, depth_stencil_view (nil) fixme:d3d10core:d3d10_device_SOSetTargets iface 0x1aaa58, target_count 4, targets 0x3ede548, offsets 0x3ede508 stub! fixme:d3d10core:d3d10_device_SetPredication iface 0x1aaa58, predicate (nil), value 0 stub! fixme:win:EnumDisplayDevicesW ((null),0,0x337344,0x00000000), stub! fixme:dxgi:dxgi_output_GetDesc iface 0x19fe28, desc 0x337948 stub! Unhandled exception: C++ exception(object = 0x00337884, type = 0x03b3b0d8) in 32-bit code (0x7b83a282). Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:7b83a282 ESP:003377cc EBP:00337830 EFLAGS:00200283( - -- I S - - -C) EAX:7b826ead EBX:7b89c5f0 ECX:19930520 EDX:003377ec ESI:e06d7363 EDI:00000001 Stack dump: 0x003377cc: 0033785c 0000000c 03a3753c e06d7363 0x003377dc: 00000001 00000000 7b83a282 00000003 0x003377ec: 19930520 00337884 03b3b0d8 00337838 0x003377fc: 00000000 0000000f 7ccdbe10 7ccd3cff 0x0033780c: 780517fc 03f99cc8 00000000 00000000 0x0033781c: 00337814 00337818 7b83a23a 00000000 Backtrace: =>0 0x7b83a282 RaiseException+0x52() in kernel32 (0x00337830) 1 0x78ac7819 in msvcr100 (+0x27818) (0x00337868) 0x7b83a282 RaiseException+0x52 in kernel32: subl $4,%esp