http://bugs.winehq.org/show_bug.cgi?id=27453
--- Comment #20 from rmlipman@gmail.com 2012-05-12 21:48:04 CDT --- (In reply to comment #19)
(In reply to comment #18)
Pulseaudio is not supported. Please, use alsa only.
wich is fucking stupid, gnome 3 depends on it, and there is tons of distros using it by default.
(In reply to comment #17)
i fixed the constant pulseaudio crashes by setting enable-shm = no in /etc/pulse/client.conf it will introduce tiny bits of latency if your a audio nerd but a average joe does not notice it
I already had enable-shm = no set, but what fixed the crashes for me was setting dota.exe to be Large Address Aware. For some reason Valve didn't set it on that game, but it's set on all the others. I have 8GB of ram, and this usually fixes most of the random "unable to read memory" crashes I get in games.
And at this point this discussion is getting less about the sound lag in Source games, so I'll leave it at that.