http://bugs.winehq.org/show_bug.cgi?id=9492
Stefan Dösinger stefandoesinger@gmx.at changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wine-bugs@winehq.org AssignedTo|wine-bugs@winehq.org |stefandoesinger@gmx.at
--- Comment #4 from Stefan Dösinger stefandoesinger@gmx.at 2007-08-28 02:08:32 --- This patch removed an implicit NULL pointer check from that function, that's why it crashes. I wrote a test for this, and Windows also crashes when a stream that is referenced in the vdecl doesn't have a buffer assigned, so I think that the patch brings up a problem that lies elsewhere.
Can you attach a +d3d trace?