http://bugs.winehq.org/show_bug.cgi?id=31894
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |00cpxxx@gmail.com
--- Comment #5 from Bruno Jesus 00cpxxx@gmail.com 2012-10-06 12:03:20 CDT --- (In reply to comment #4)
Added attachment of fixme-uniscribe,+winsock Seems to be a problem with this lines:
warn:winsock:WS2_recv_base -> ERROR 10035
That's not an error, it's a common message when a receive is attempted without any new bytes to read. Please attach a +winsock log.
trace:winsock:WS_connect socket 02c0, ptr 0x33f758 { family AF_INET, address 208.94.27.208, port 6530 }, length 16
This is the last connection the game does, after all login process. It's possible to see that some data is sent and then the server keeps in silence. You could use wireshark and get a log filtering the port 6530 in wine and windows to match the differences.