http://bugs.winehq.org/show_bug.cgi?id=15920
Summary: Switching to an interlaced video mode (in some games) Product: Wine Version: 1.1.7 Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: sandburg@netcourrier.com
I'm (still) using a CRT screen. The only one resolution set in my config file (/etc/X11/xorg.conf) is 1024x768 85Hz non interlaced - 24 bits color In some games (list below), I set the resolution to the one of my settings (1027x768) and I obtain this resolution BUT interlaced. (And I don't want that)
I guess to obtain a non-interlaced refresh, but in place of that... it is interlaced.
This appends in 2 games : Wakfu World of Goo
What really surprises me, is that I know the source code of Wakfu (I am developper by Ankama) and I know the resolution asked to the interface tier is not interlaced. So I think it comes from Wine...
Extract of xorg.conf :
Section "Screen" Identifier "Screen0" Device "Videocard0" Monitor "Monitor0" DefaultDepth 24 Option "TwinView" "0" Option "metamodes" "1024x768 +0+0; nvidia-auto-select +0+0" EndSection