http://bugs.winehq.org/show_bug.cgi?id=21874
--- Comment #4 from GyB gyebro69@gmail.com 2010-02-26 23:04:13 --- Created an attachment (id=26512) --> (http://bugs.winehq.org/attachment.cgi?id=26512) Terminal output using WINEDEBUG=+mmdevapi
Actually, setting mmdevapi=disable in winecfg solved the crash problem, now the game starts up fine. Thank you for pointing that out.
Attached an output when starting the game with WINEDEBUG=+mmdevapi, as requested by Maarten Lankhorst.