http://bugs.winehq.org/show_bug.cgi?id=17527
--- Comment #2 from Pauli Nieminen suokkos@gmail.com 2009-02-27 05:04:46 --- Found that problems was that I had accidetaly disabled pixel shader for 3DMark 2001 but when I enable pixel shaders from winecfg some of objects aren't rendered at all.
Error message spamming looks like: fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawElements @ drawprim.c / 276