https://bugs.winehq.org/show_bug.cgi?id=45283
Bug ID: 45283 Summary: Fallout 4 in-game audio drop issues Product: Wine Version: 3.9 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: xaudio2 Assignee: wine-bugs@winehq.org Reporter: overlord.jarrard@gmail.com Distribution: ---
There is a problem with Fallout 4 (also maybe other Bethesda x64 titles) where the sound fx can drop out or crash where you only hear the background ambiance, and eventually nothing.
This problem is extremely sporadic and can happen a few minutes or hours after launch, it appears to be aggravated by actual special fx sounds such as explosions and gunshots but sometimes can happen when only ambiance is playing (rain/music).
Currently a few users have provided information regarding this issue and it does not appear to be directly alsa or pulseaudio related, fiddling with audio configurations in INI files such as threading or wine sound device selection gives the impression of reduced occurrence but this could be a false positive because sometimes I still get the bug after just launching the game.
Fiddling with pulse latency does not appear to affect the issue. xaudio2 dlls appear to be installed correctly, game works perfectly without any audio issues 'most' times.
This issue is unrelated to bug #41271.
The game runs fine with DXVK and is unplayable under normal Wine.
Currently seeking further information about this issue to see if its even fixable form wines end or is just a general FO4 game bug (it does have audio loop and freeze issues under windows also).