http://bugs.winehq.org/show_bug.cgi?id=20327
Stefan Dösinger stefandoesinger@gmx.at changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |stefandoesinger@gmx.at
--- Comment #9 from Stefan Dösinger stefandoesinger@gmx.at 2009-11-12 07:05:57 --- I am not sure if the patch in question broke Supreme Commander. The patch broke the ability to run 2D ddraw without a working libGL.so. Since supreme commander is a D3D game, it won't ever run without a GL setup, and the original report doesn't sound like the system's opengl setup is broken.
Frank, your bug is probably related to 20672. I think this bug here is a different problem. It *might* still be caused by the same patch, but it would be a different problem in the same patch.
Can someone who can reproduce the problem with Supreme Commander(not any other game) attach a +d3d9,+d3d_surface log?