https://bugs.winehq.org/show_bug.cgi?id=37851
Bug ID: 37851 Summary: Call of Duty 4: colors and textures are not rendered correctly Product: Wine Version: 1.7.33 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: hardy.schumacher@gmx.de Distribution: ---
Created attachment 50412 --> https://bugs.winehq.org/attachment.cgi?id=50412 Console output from COD4
Game "Call of Duty 4" reports all the time the following two lines on the console output; err:d3d:wined3d_debug_callback 0x131d37a8: "GL_INVALID_VALUE error generated. Size and/or offset out of range.". err:d3d_surface:wined3d_volume_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glTexSubImage3D @ volume.c / 114
Within the game some textures only look black (e.g.: grass, trees).