https://bugs.winehq.org/show_bug.cgi?id=40863
--- Comment #7 from fjfrackiewicz@gmail.com --- (In reply to super_man from comment #5)
(In reply to fjfrackiewicz from comment #4)
(In reply to Ker noa from comment #2)
https://www.winehq.org/pipermail/wine-patches/2016-June/151625.html features wined3d: Introduce wined3d_unordered_access_view.
According to this commit: http://source.winehq.org/git/wine.git/commit/ 2f47a73c37e1549100e3dd69a6e567d0b58f5314
that patch is already in Wine 1.9.13 so I should only need the second patch you proposed, right?
Yes. Can you test it?
I applied the patch, recompiled, and I am still getting the following error:
fixme:d3d:wined3d_shader_resource_view_init Buffer shader resource views not supported. fixme:d3d11:d3d11_device_CreateUnorderedAccessView iface 0xf09640, resource 0xf0c6c0, desc 0x60efe8, view 0x60efe0 stub!
Perhaps there is a reason it was rejected in the first place?