http://bugs.winehq.org/show_bug.cgi?id=27520
John Stahara john.stahara+winehq@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |john.stahara+winehq@gmail.c | |om
--- Comment #5 from John Stahara john.stahara+winehq@gmail.com 2011-06-26 10:14:23 CDT --- (In reply to comment #4)
Created an attachment (id=35258)
--> (http://bugs.winehq.org/attachment.cgi?id=35258) [details]
Backtrace of crash.
Rift has an error handler that pops up to send crash information back to Trion. I'm not sure if this backtrace occurs before or after that.
The error handler process runs in the background when the game starts; its presence in the list doesn't necessarily indicate that its error-reporting functionality has been triggered. The useful traces are those that would come from rift.exe, but those are the processes that cannot be attached (the "error 5" ones).