https://bugs.winehq.org/show_bug.cgi?id=39276
Bug ID: 39276 Summary: Resizing window in TellTale games does not resize active area Product: Wine Version: 1.7.50 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3dx9 Assignee: wine-bugs@winehq.org Reporter: robertc@gmail.com Distribution: ---
In recent Telltale games (Walking Dead Season 2, Tales from the Borderlands) resizing the display leads to some areas of the screen becoming hidden.
The games start in 1024x768 resolution by default, if you change that in the game settings to, for instance, match your desktop resolution then you end up with a 1024x768 panel showing the top left of game in the middle of a blank/broken area. It is possible to interact with things outside the 1024x768 panel but you have to guess where they are.
I've attached a screenshot of the issue on my 1366x768 laptop.
This doesn't happen with The Walking Dead Season 1 so I assume this is some update that Telltale have made to their game engine which is now broken in WINE.