https://bugs.winehq.org/show_bug.cgi?id=43264
Bug ID: 43264 Summary: The Witcher 3: Black and red face textures and missing vegetation Product: Wine Version: 2.11 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: asheldon55@gmail.com Distribution: ---
Created attachment 58589 --> https://bugs.winehq.org/attachment.cgi?id=58589 Terminal output
Game has black and red textures (particularly in faces, mainly visible in cutscenes), and missing vegetation: https://i.imgur.com/uSKHNMw.jpg https://i.imgur.com/VvxdZZY.jpg
Problem can be worked around by changing any graphical setting (such as Shadow Quality), resulting in near correct output (disregarding other bugs): https://i.imgur.com/8BbM5ZU.jpg https://i.imgur.com/NZk24Cq.jpg
If I reload a save, the problem will occur again. Problem is not limited to cutscenes, but the red/black face problem appears to be consistent in cutscenes, but intermittent outside of cutscenes.
Testing was done using this mod: http://www.nexusmods.com/witcher3/mods/2033/? allowing setting changes during cutscenes.
System information: Wine version: 2.11-staging (likely affects wine-devel, but other bugs prevent the game working) Distribution: Gentoo stable OpenGL: OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce GTX 980 Ti/PCIe/SSE2 OpenGL core profile version string: 4.5.0 NVIDIA 384.47 OpenGL core profile shading language version string: 4.50 NVIDIA OpenGL version string: 4.5.0 NVIDIA 384.47 CPU: Ryzen R1600 RAM: 16GB
Terminal log attached.
Discussions on other forums suggest the problem may be Nvidia binary driver specific.